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A forum where you can publish, suport, share, and play a lot of fan productions or fan games.
 
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» Sonic Ultimate Xtreme Battle Fused Max Download
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» Sonic Thunder
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» The KI engine (Game Demo) coming soon!
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» Run Out engine+Simple Effects
Sonic Thunder EmptyFri Nov 22, 2013 12:02 am by Tailsman67


 

 Sonic Thunder

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AuthorMessage
Assassin HeatBeat




Posts : 3
Join date : 2013-10-16

Sonic Thunder Empty
PostSubject: Sonic Thunder   Sonic Thunder EmptyWed Oct 16, 2013 9:27 pm

Sonic Thunder Sonic_thunder_logo_by_assassin_heatbeat-d6c8xlb
A HeatBeat Fangame
Action/Adventure
WIP
Story(average story):*Not going to say because it will spoil a group fangame's story lol!*
--------------------------------------------------------------------------- 
Characters:
Sonic
Tails
Knuckles
Shadow
--------------------------------------------------------------------------- 
Hubworld:
Houdini City
--------------------------------------------------------------------------- 
Levels:
Sonic
Ocean Breeze Bay
Lost Forest
Boulevard Dash
Tropic Rush
SKYCHASE
Magma Mountain
Frozen Escape
Sandy Dunes
Interstellar Spacestation

Tails
TBA

Knuckles
TBA

Shadow
Ice Empire
---------------------------------------------------------------------------
Features:
Boost
Character/Story Select
Emblems/Red Rings
Water System
Loop de loops Sonic Thunder Biggrin
Hubworld(Not Created)
Life Icon changes when you transform
Super Sonic
Infinite boost(For supers!)
Wall Jumpin'
Air Springs
Dash Rings
Results Screen 
Monitors
Working HUD
Moving Enemies
Balloons
Distortion
Save Data
Wall Running
Alternate Huds (Default, Jumpstart, Generations, 06) 
---------------------------------------------------------------------------
Bad ass pictures:
Sonic Thunder Screenshot101_by_assassin_heatbeat-d6ndt4n
Sonic Thunder Screenshot104_by_assassin_heatbeat-d6ob9p4
Sonic Thunder Screenshot124_by_assassin_heatbeat-d6qm8g3
Sonic Thunder Screenshot129_by_assassin_heatbeat-d6qu9dr
Download - NOT AVAILABLE


Last edited by Assassin HeatBeat on Thu Oct 17, 2013 11:20 pm; edited 1 time in total
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Yakongu
Admin
Yakongu


Posts : 17
Join date : 2013-10-14
Location : ...

Sonic Thunder Empty
PostSubject: Re: Sonic Thunder   Sonic Thunder EmptyWed Oct 16, 2013 9:32 pm

Awesome screens, i  haven't seen some of then on DA. that's your first game here right?
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https://sfpf.forumotion.com
Assassin HeatBeat




Posts : 3
Join date : 2013-10-16

Sonic Thunder Empty
PostSubject: Re: Sonic Thunder   Sonic Thunder EmptyThu Oct 17, 2013 11:14 pm

Yakongu wrote:
Awesome screens, i  haven't seen some of then on DA. that's your first game here right?
Yup right here.
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Tailsman67

Tailsman67


Posts : 11
Join date : 2013-10-15
Location : Emerald Hill

Sonic Thunder Empty
PostSubject: Re: Sonic Thunder   Sonic Thunder EmptySun Nov 03, 2013 6:39 pm

SWEET!rendeer sunny
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Assassin HeatBeat




Posts : 3
Join date : 2013-10-16

Sonic Thunder Empty
PostSubject: Re: Sonic Thunder   Sonic Thunder EmptyFri Nov 08, 2013 1:02 am

As for now guys, I'm stumped on level design.... I am asking you guys to make a map for me to include in Act 1 of Ocean Breeze Bay, you will be credited as level designers :3. Was to work with spindash btw Very Happy
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Tailsman67

Tailsman67


Posts : 11
Join date : 2013-10-15
Location : Emerald Hill

Sonic Thunder Empty
PostSubject: Re: Sonic Thunder   Sonic Thunder EmptyFri Nov 22, 2013 12:06 am

Need level names and sprites for Tails dude,I can sprite for ya!Very Happy
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Sonic Thunder Empty
PostSubject: Re: Sonic Thunder   Sonic Thunder Empty

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